TurtleStrike by eeGon Games has one goal: to be the best tournament-based, multiplayer strategy title on the Apple and Android markets. It is a game that puts all of the tools into the player’s hands and pulls no punches. It is cute, violent and regrettably incomplete.
The game starts the player off with a basic tutorial, which teaches the player how to move the turtles and use their weapons against an enemy squad. The tutorial is great, but the game seems to be lacking an Unreal Tournament-esque single player mode that helps ease the player into using the turtles and a practice mode to test out different strategies. After the short tutorial, the player’s only option is to go online and face opponents. The problem is that there may not be any opponents online for the player to face or the player may not, at first, feel comfortable going up against high-class strategy players. A single player and training mode would have been welcome additions.
The battle system is creative yet simple. The player controls three groups of turtles, and each squad can perform one of several choices: shoot a missile, launch a torpedo or take a defensive stance. The player has only 30 seconds to make a move. All three turtles can utilize the same moves or take on different ones. This design choice provides the game with an interesting twist because three groups are attacking and moving around the battlefield simultaneously. It definitely quickens the progression of the match and pace of the action.
Besides the missiles and torpedoes, there is a third weapon called the special weapon. In my case, the special weapon was a shark. It can be placed anywhere and destroyed by either side at any time. If the player is not careful, the shark will turn on friendly turtles and eat them alive.
The game controls very smoothly. Buttons respond on queue and there is no drop in the framerate. Unfortunately for older smartphone users, the graphical output and framerate will decrease dramatically compared to newer models.
There are a variety of customizable objects in the game, which is outstanding, but there is no introduction that familiarizes the player with the multiple upgradable items and shows the player how to invent formations with the formation creator. The player can also change the turtles’ appearance and names. The different skins don’t influence the power level of the turtles, but they sure look awesome.
Another issue with TurtleStrike is that includes only one map. The level looks nice for a body of water with a red square in the middle. Hopefully, in the future, eeGon will add more maps to the game.
Aesthetically, the game’s art style is very similar to Chillingo’s Minigore. The square-headed turtles, cartoonish style, placid ocean and soothing music create a very relaxing atmosphere within the game.
TurtleStrike has a lot of potential when it comes to being an incredible competitive title. In order to be the finest strategy game on the Apple and Android App Stores, it will need more maps, a single player mode, practice mode and more precise tutorial system for certain in-game tools. Without these additions, the game feels half-full.