Konami Announces DanceDanceRevolution Classroom Edition In Collaboration With Leading Organizations | GIZORAMA

Konami Announces DanceDanceRevolution Classroom Edition In Collaboration With Leading Organizations

April 19, 2012 by

Konami today announced the company’s worldwide sensation DanceDanceRevolution, will move its way into schools across the nation this Fall with the debut of DanceDanceRevolution Classroom Edition, a PC based DanceDanceRevolution game crafted specially for schools and fitness classes. Sweeping the nation one classroom at a time, Konami Digital Entertainment, Inc. has collaborated with  the nation’s leading health and fitness organizations including the American Diabetes Association, The National Foundation on Fitness, Sports, and Nutrition and Let’s Move in Schools to promote fitness in schools through the new DanceDanceRevolution Classroom Edition.

Like its award-winning predecessor, DanceDanceRevolution, DanceDanceRevolution Classroom Edition is an interactive video game that combines real physical activity with energetic music and visuals. Ideal for entire classroom participation, DanceDanceRevolution Classroom Edition connects up to 48 wireless mat controllers to one PC. The system allows teachers to track vital information about their student’s health and progress including steps taken, body mass index (BMI) and caloric burn rate and it’s so much fun that students don’t realize how active they’re being while moving to the beat!

DanceDanceRevolution has been recognized by leading researchers, schools, and doctors as an innovative and fun solution to promoting a healthy lifestyle and fighting childhood obesity. Studies have even shown 40 minutes of playing DanceDanceRevolution is equivalent to a 5k run. , DanceDanceRevolution Classroom Edition will also launch with support from some of the most recognizable names in both the public and private sector, who all agree DanceDanceRevolution is changing the way schools and educators look at physical education.

DanceDanceRevolution Classroom Edition is a logical and groundbreaking next step for DanceDanceRevolution,” said Clara Baum, Sr. Director of Strategic Marketing and Partnerships of Konami. “Over the past few years, we’ve created powerful alliances to get our existing DanceDanceRevolution game into hundreds of physical education classrooms across the nation, and now with new collaborations with DanceDanceRevolution Classroom Edition we are poised to get almost every student in the nation more physically fit and moving to DanceDanceRevolution!

DanceDanceRevolution Classroom Edition comes on the heels of some very exciting partnership announcements for the DanceDanceRevolution franchise, including:

American Diabetes Association (ADA): Announced last fall, Konami hosted DanceDanceRevolution programs nationwide to support the ADA’s School Walk for Diabetes program. DanceDanceRevolution has been integrated into the ADA school education and prevention programs to encourage children and families to increase activity and experience the fun of exercise.

“Konami is working with the American Diabetes Association school programs to support the education for the prevention of type 2 diabetes and the associated risk factors of obesity,” said Mary Baumann, Director of Youth Markets for the American Diabetes Association, Houston, Texas. “Konami’s DanceDanceRevolution team has gone to great lengths to work with the needs of the ADA school programs/ School Walk for Diabetes to support our mission and initiatives to STOP DIABETES®. We look forward to the impact the new classroom edition can offer schools to help keep children in the healthy fitness zone for BMI’s. Visit us at www.diabetes.org.”

About James Parkin

James has been gaming since he could walk and is currently seeking treatment for his Destiny addiction.