Independent game developer Zombie Studios today announced Daylight, a PC-based psychological horror game to be released in spring 2013.
Waking up in an abandoned hospital with only your cell phone for illumination, you explore the institution’s dark criminal past as you attempt to escape. In Daylight no two experiences are the same, and it is best played alone in the dark.
Daylight introduces gamers to a procedurally generated world that replicates the horrifying nature of Daylight over and over again, but creates a different environment for each new game. Each time the player begins a new game, they experience a new world with new content and encounters; from the layout of the building and the things they seek to the events they encounter, it is never the same experience twice.
Built using Unreal Engine 4, Daylight features include real time dynamic global illumination, subsurface scattering, dynamically lit particles and eye adaptation.
I want to keep the player unsettled” said Jared Gerritzen, Studio Creative Head of Zombie Studios (@Gerritzen). “One thing I’ve learned from working on horror games in the past is that once you’ve played them you are never scared by them again. With Daylight we have built a system that will maintain the atmosphere of suspense no matter how many times you play it.” Speaking of the technology behind Daylight he said, “Being able to create a world that changes each time you play it is a huge step for games and is truly next generation.”
Daylight will be available for download via digital download for PC in spring 2013.