Steam Greenlight and Steam Early Access were introduced by Valve with the best of intentions. They were idealized as a way for less financially well-off game designers to create their passion projects, without having to go through big publishers; a way for Steam’s dedicated community to vote for what quality content they wanted to see on the world’s largest digital games platform. Of course, this is the internet, so nothing ever works out quite so utopian.
Fast forward to 2015, and both of these services are filled to the brim with cheap, half-arsed zombie survival games full of pre-bought or pre-stolen assets. The latest (and arguably greatest) offender on this ever growing list of Steam scammers is Panzer Gaming Studios, whom you might recognize as the developers of Left to Rot, Time Ramesside and/or A New Reckoning, depending on how long you’ve been following this sad, hilarious story.
Headed up by one Jason Welge, Panzer Gaming Studios is an odd beast. After five attempts to Kickstart their game, they finally rushed out a lazily put together, broken excuse for a debut title last month, one which has miraculously decreased in quality since leaving Early Access.
I’ve covered Time Ramesside (A New Reckoning) extensively, both in and out of Early Access, and there’s an awful lot that can be said about just how bad it is. The short version: it’s a total mess. This is a game which almost exclusively uses pre-bought Unreal 4 assets, uses language and spelling (and a plot) befitting of your average ten year old, and struggles to grasp even the most basic concepts of art, gameplay and sound design. So slapdash is Panzer’s debut creation, one honestly wonders if they’ve ever even played a game between them.
Thankfully, the story of how Time Ramesside came to be is far more interesting than anything in the game itself.