Halo 5 - The End of Split-screen Halo | GIZORAMA

Halo 5 – The End of Split-screen Halo

June 29, 2015 by

Halo 5 confirmed as the first game in the series to omit split-screen since it started back in 2001.

Yesterday some sad news was released by 343 Industries’ Executive Producer, Josh Holmes:

That’s right, Halo 5 will NOT feature split-screen multiplayer for the first time since the Halo series begin back in 2011. Ars Technica was able to get a bit more clarifying information, but it hits even harder for this split-screen lover:

A Microsoft spokesperson confirmed to Ars Technica that Halo 5: Guardians will not support any form of split-screen multiplayer, nor will the game natively support LAN play. “The decision [to remove all split-screen modes] was an extremely difficult one for the team, but one that was necessary to deliver the biggest Halo game to date,” the representative wrote in a statement. “343’s focus is to ensure that fans get the best Halo experience yet, and the team felt a split-screen experience would compromise the gameplay design and the visual bar they’ve set.”

What do you think of the new change? Will this change your purchase? Let us know in the comments!

About James Parkin

James has been gaming since he could walk and is currently seeking treatment for his Destiny addiction.
  • Jacob Stamm

    I am a die-hard Halo fan who’s been playing since 2001 (btw you’ve got a typo on the year). I read all the books, go on Waypoint, and play consistently to this day. For them to take the easy road out like this is an insult to the fans and a mockery of what makes Halo great. They’ve completely lost touch if they think that 60fps at ALL TIMES is what people want instead of a fun, social game that can still have great graphics if 343i would only hire some competent architects. I will NOT be buying Halo 5, and will only rent it in order to play through the campaign. Shame on 343 Industries.

    If you can’t tell, I’m mad.