During the summer of 2011, Leonard Menchiari attended the NO-TAV protests in northern Italy. There he witnessed first-hand the actions of both the protesters and law enforcement officers. Thinking the interactive nature of video games would make it the perfect medium to show how riots develop, Leonard put to good use his documentary-making and pixel art skills.
RIOT: Civil Unrest is a unique, thought-provoking experience that places you at the heart of some of the world’s most recent confrontations. A complex strategy game, RIOT: Civil Unrest sets players objectives for each scenario. It’s then up to the individual to choose how to tackle each situation, employing different strategies and tactics in order to achieve the perfect outcome. Discover if you can dispel an angry crowd or overcome a well-equipped militia. Player performance is rated, aggression can lead to a quick, successful outcome but a softer approach may have the same resolution without damaging public opinion.
Spread across four campaigns and featuring over 30 individual scenarios, from Oakland in California, to Tahrir Square in Egypt and Caracas in Venezuela, RIOT: Civil Unrest lets players control either the protesters or law enforcement, in an effort to portray a balanced view of each event.